Dive Summary:
- Total retail sales of video game hardware, software and accessories fell 10% to $992.5 million last month, with hardware sales dropping the most at 32% as consumers shift to mobile gaming gadgets.
- Total spending on video game hardware and software, including used games, rentals, and digital downloads was near $1.9 billion.
- Total spending on U.S. video-game hardware and software, including used-games, rentals and digitally delivered content, was almost $1.9 billion, Liam Callahan, an analyst at NPD, estimated.
From the article:
In Microsoft's figures, the company showed that its global Xbox business had improved, but the annualized revenue rate (i.e the revenue over a given 12 month period) is still more than $1 billion below the peak it hit 15 months ago during the final calendar quarter of 2011.